January 2010
1 post
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Weekend Developer: Top Tips to Survive a Game Dev...
Image source: The Pizza Review Developing a game in less than 48 hours is hard. It’s hard to stop your brain from melting, and hard to produce anything near useable code when you’re blood is 98% supermarket own-brand carbonated caffiene drink substitute at 4 in the morning. With less than a week to go until Global Game Jam 2010, I thought I’d share my top tips for surviving a...
Jan 23rd